Fallen Hope
Assault Rifle
General Rounds
Ultimate
Weapon Perk
Perdition
On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack.
On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion.
On hitting a Poisoned enemy
Firearm ATK
65%
Basic Information
Hip Fire Accuracy
-20%
Aimed Shot Accuracy
-20%
Poison
Duration
5s
Damage Interval
0.5s
Additional Damage
15%
Explosion
Damage Range
Radius 6.0m
Trigger Rate
40%
Additional Damage
75%
Weapon Type
Assault Rifle
Rounds Type
General Rounds
Tier
Ultimate
Core Slots
Base Stats
Fire Rate
600
Weak Point Damage
1.2x
Environmental Destruction (Weapon)
1
Effective Range (Drop-off start)
35m
Effective Range (Drop-off end)
60m
ATK Drop-off Modifier
0.4x
Max Range
150m
Hip Fire Accuracy
83.33
Aimed Shot Accuracy
88.88
Rounds per Magazine
35
Load Capacity
35
Reload Time
1.7s
Bullet Cost
-1
Sprint Speed
800
Movement Speed
550
Movement Speed While Firing
370
Movement Speed While Aiming
280
Pierce
10%
Impulse
100
Daze Attack Value
2
Firearm Critical Hit Rate
12%
Firearm Critical Hit Damage
1.7x
Attribute Status Effect Trigger Rate
4.55%
Multi-Hit Damage
1x
Firearm ATK
Level
1–100
Level 100
• Capacity:
—

Free Augmentation Options
Grade
1–10
Grade 10
• Capacity:
—
Available Free Augmentation Cores

Firepower Augmentation Options
Grade
1–10
Grade 10
• Capacity:
—
Available Firepower Augmentation Cores
+ all of these cores at lvl I till X

Attribute Augmentation Options
Grade
1–10
Grade 10
• Capacity:
—
Available Attribute Augmentation Cores
+ all of these cores at lvl I till X

Tactical Augmentation Options
Grade
1–10
Grade 10
• Capacity:
—
Available Tactical Augmentation Cores
+ all of these cores at lvl I till X

Precision Augmentation Options
Grade
1–10
Grade 10
• Capacity:
—
Available Precision Augmentation Cores
+ all of these cores at lvl I till X
Readjustment Options
Attribute Status Effect Trigger Rate
16.4 – 24%
Bonus Firearm ATK (vs. Colossus)
1360 – 2453
Bonus Firearm ATK (vs. Legion of Darkness)
1360 – 2453
Bonus Firearm ATK (vs. Legion of Immortality)
1360 – 2453
Bonus Firearm ATK (vs. Order of Truth)
1360 – 2453
Chill ATK
680 – 1226
Electric ATK
680 – 1226
Fire ATK
680 – 1226
Firearm ATK
10 – 12.2%
Firearm Critical Hit Damage
30.2 – 36.8%
Firearm Critical Hit Rate
11.9 – 13.3%
Hip Fire Accuracy
10.2 – 12.4%
Multi-Hit Chance(+)
8.7 – 10.5%
Multi-Hit Damage
20.5 – 24.7%
Recoil
-0.124 – -0.102x
Rounds per Magazine
8.2 – 12%
Toxic ATK
680 – 1226
Weak Point Damage
8.2 – 12%
Weapon Change Speed
11.4 – 16.5%
Obtained via Research
Fallen Hope
4 hours
• Repeatable