Shadow
Balanced Melee Weapon
Impact Rounds
Ultimate
Weapon Perk
Shadow Slash
When the Special Attack button is pressed, charges the Weapon with energy, then dashes forward to deal damage to all enemies within range using Shadow Dash. After dashing, swings the Weapon repeatedly to use Shadow Slash. As energy charges, increases Damage and Dash Distance.
Weapon Type
Balanced Melee Weapon
Rounds Type
Impact Rounds
Tier
Ultimate
Core Slots
Base Stats
Attack Speed
0.57
Melee Weapon Critical Hit Rate
5%
Melee Weapon Critical Hit Damage
1.1x
Consecutive Attack Chance
0%
Consecutive Attack Damage
1x
Bonus Damage Multiplier (vs. Legion of Immortality – Champions)
4x
Melee Weapon Piercing Rate
0.04x
Melee Weapon Min. Piercing Rate
0.5x
Daze Attack Value
12
Pierce
10%
Max Melee Weapon Attack Range Multiplier
2x
Movement Speed
600
Sprint Speed
800
Bullet Cost
-1
Max Block Gauge
100
Start Block Gauge Cost
10
Maintain Block Gauge Cost
1.8
Block Gauge Recovery Start Time
2
Block Gauge Recovery Amount
40
Block Efficiency
0.35x
Max Special Attack Gauge
200
Special Attack Gauge Recovery Start Time
3
Special Attack Gauge Recovery Amount
35
Attribute Status Effect Trigger Rate
20%
Firearm ATK
Level
1–100
Level 100
• Capacity:
—

Firepower Augmentation Options
Grade
1–10
Grade 10
• Capacity:
—
Available Firepower Augmentation Cores
+ all of these cores at lvl I till X

Attribute Augmentation Options
Grade
1–10
Grade 10
• Capacity:
—
Available Attribute Augmentation Cores
+ all of these cores at lvl I till X

Hit Augmentation Options
Grade
1–10
Grade 10
• Capacity:
—
Available Hit Augmentation Cores
+ all of these cores at lvl I till X
Readjustment Options
Attribute Status Effect Trigger Rate
16.4 – 24%
Bonus Firearm ATK (vs. Colossus)
1360 – 2453
Bonus Firearm ATK (vs. Legion of Darkness)
1360 – 2453
Bonus Firearm ATK (vs. Legion of Immortality)
1360 – 2453
Bonus Firearm ATK (vs. Order of Truth)
1360 – 2453
Chill ATK
680 – 1226
Electric ATK
680 – 1226
Fire ATK
680 – 1226
Firearm ATK
10 – 12.2%
Firearm Critical Hit Damage
30.2 – 36.8%
Firearm Critical Hit Rate
11.9 – 13.3%
Hip Fire Accuracy
10.2 – 12.4%
Multi-Hit Chance(+)
8.7 – 10.5%
Multi-Hit Damage
20.5 – 24.7%
Recoil
-0.124 – -0.102x
Rounds per Magazine
8.2 – 12%
Toxic ATK
680 – 1226
Weak Point Damage
8.2 – 12%
Weapon Change Speed
11.4 – 16.5%