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Fallen Hope

Assault Rifle General Rounds Ultimate

Weapon Perk

Perdition
Perdition
Using a Toxic skill grants Toxin Aggregation to self. While Toxin Aggregation is active, using a Ground DoT type skill grants Toxin Discharge to self. While Toxin Discharge is active, hitting an enemy has a chance to activate Perdition on the target, dealing additional damage and inflicting Poison on enemies within range. While Toxin Discharge is active, defeating an enemy has a chance to cause them to Explode, to deal additional damage and inflict Poison on nearby enemies. The additional damage of Perdition increases proportionally to the combined stacks of Poison and Toxin Discharge inflicted on the target.
Basic Information
Hip Fire Accuracy -20.0%
Aimed Shot Accuracy -20.0%
Poison
Duration 5s
Damage Interval 0.5s
Additional Damage Firearm Damage x 15.0%
Explosion
Damage Firearm Damage x 80.0%
Damage Range Radius 4.0m
Trigger Rate 50.0%
Toxin Aggregation
Duration 15s
undefined 20%
Firearm ATK 65.0%
Toxin Discharge
Duration 15s
Max Stacks 5
Toxic Skill Power 19.0%
Toxic Skill Power per Stack 19.0%
Perdition
Damage Firearm Damage x 390.0%
Damage Range Radius 4.0m
Trigger Rate 40.0%
Max Poison Stacks 4
Damage Increase per Poison Stack Firearm Damage x 140.0%
Damage Increase per Toxin Discharge Stack Firearm Damage x 70.0%
Weapon Type
Assault Rifle
Rounds Type
General Rounds
Tier
Ultimate
Please visit our Weapons Wiki for a list of all available weapons in The First Descendant.

Core Slots

Base Stats

Fire Rate 600
Weak Point Damage 1.2x
Environmental Destruction (Weapon) 1
Effective Range (Drop-off start) 35m
Effective Range (Drop-off end) 60m
ATK Drop-off Modifier 0.4x
Max Range 150m
Hip Fire Accuracy 83.33
Aimed Shot Accuracy 88.88
Rounds per Magazine 35
Load Capacity 35
Reload Time 1.7s
Bullet Cost -1
Sprint Speed 800
Movement Speed 550
Movement Speed While Firing 370
Movement Speed While Aiming 280
Pierce 10%
Impulse 100
Daze Attack Value 2
Firearm Critical Hit Rate 12%
Firearm Critical Hit Damage 1.7x
Attribute Status Effect Trigger Rate 4.55%
Multi-Hit Damage 1x

Firearm ATK

Free Augmentation

Free Augmentation Options

Available Free Augmentation Cores

Firepower Augmentation

Firepower Augmentation Options

Available Firepower Augmentation Cores

+ all of these cores at lvl I till X
Attribute Augmentation

Attribute Augmentation Options

Available Attribute Augmentation Cores

+ all of these cores at lvl I till X
Tactical Augmentation

Tactical Augmentation Options

Available Tactical Augmentation Cores

+ all of these cores at lvl I till X
Precision Augmentation

Precision Augmentation Options

Available Precision Augmentation Cores

+ all of these cores at lvl I till X

Readjustment Options

Fallen Hope - Top Builds

Obtained via Research

Cosmetics for Fallen Hope

Icon of Fallen Hope

When a once proud knight was relegated to a soldier after the Apocalypse and was eventually reborn as a Descendant, he made a promise to himself. He would never forget the past that plunged him into a bleak, hopeless perdition. In order to remember his true identity, he inscribed the tenet of the Order of Knights into his firearm, called it "Fallen Hope", and traveled from battlefield to battlefield.

Due to the many victories it earned, even after its owner's death, the weapon made its way back to the Magisters and was studied for any special abilities. Upon analysis, it was discovered that this firearm had been modified several times using Vulgus ammunition and technology. The Magisters were surprised that an individual who could modify a weapon to this degree even existed. They optimized the crude modification components so other Descendants could use them as well.