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v1.3.4
Alcast
HQ

Inversion Reinforcer Mk.3 "Limit Breaker" - Season

Inversion Reinforcements

Hunting

Hunting
When defeating an enemy, grants Focus Boost
Focus Boost: Skill Cost -0.8%[+] for 30s (Up to 5 stacks)
On landing Multi-Hit with a firearm, grants Strike Point Amplification
Strike Point Amplification: Weak Point Damage +9%[x] for 30s (Up to 3 stacks)
When changing weapons removes Strike Point Amplification
Hunting
When landing a Firearm Critical Hit, grants Ammo System
Ammo System: Reload Time Modifier +5%[+] for 30s (Up to 5 stacks)
When changing weapons removes Ammo System
On hitting an enemy with a Skill, grants Arche Circulation Tactic
Arche Circulation Tactic: Skill Cooldown -24%[+]
for 10s(Cooldown 25s)
On hitting an enemy with a skill or a firearm, inflicts Area Burst Inducer on the target and all enemies within 7m
Area Burst Inducer: Incoming Damage Modifier +13%[+]
for 10s(Cooldown 30s)

Elemental

Elemental
On hitting an enemy with a firearm, grants Fire Focus Rounds
Fire Focus Rounds: Adds Fire ATK equal to +4.8%[x] of Firearm ATK for 30s (Up to 5 stacks)
When changing weapons, removes Fire Focus Rounds
Elemental
On hitting an enemy with a firearm, grants Chill Focus Rounds
Chill Focus Rounds: Adds Chill ATK equal to +4.8%[x] of Firearm ATK for 30s (Up to 5 stacks)
When changing weapons, removes Chill Focus Rounds
Elemental
On hitting an enemy with a firearm, grants Toxic Focus Rounds
Toxic Focus Rounds: Adds Toxic ATK equal to +4.8%[x] of Firearm ATK for 30s(Up to 5 stacks)
When changing weapons, removes Toxic Focus Rounds
On hitting an enemy with a firearm, grants Electric Focus Rounds
Electric Focus Rounds: Adds Electric ATK equal to +4.8%[x] of Firearm ATK for 30s (Up to 5 stacks)
When changing weapons, removes Electric Focus Rounds
When at max Focus Round stacks, grants Enhanced Focus Rounds
Enhanced Focus Rounds: On hitting an enemy with a firearm, grants Bypass Immunity
Bypass Immunity: All Attribute Resistance -4%[x] for 30s (Up to 5 stacks)
Removing a Focus Round effect removes Enhanced Focus Rounds

Recovery

Grants one of the following 3 effects every 30s
Enhanced Cardio = has a 60% chance to recover HP by 19.2%[x] of Max HP
Maximize Regeneration = has a 30% chance to recover HP by 33.6%[x] of Max HP
Restore Vital Cells = has a 10% chance to recover HP by 43.2%[x] of Max HP and MP by 2%[x] of Max MP
Recovery
When Rolling, has a 70% chance to recover 4%[x] of Max Shield
Grants one of the following 3 effects every 45s
Mental Stimulation = has a 60% chance to recover MP by 12.4%[x] of Max MP
Highly Focused = has a 30% chance to recover MP by 21.7%[x] of Max MP
Release Unconsciousness = has a 10% chance to recover MP by 27.9%[x] of Max MP and HP by 7.2%[x] of Max HP
When obtaining HP and MP Recovery Orbs, has a 50% chance to recover 11%[x] of Max HP and 5%[x] of Max MP
Recovery
When HP is 30% or lower, grants Self Recovery
Self Recovery: Recovers 3.7% of Max HP every second for 4s
(Cooldown 30s)

Survival

When hit by an enemy, grants Emergency Antibody Generation
Emergency Antibody Generation: All Attribute Resistance +307.6[+] for 20s (Up to 10 stacks)
When hit by an enemy, grants Deploy Hardened Shell
Deploy Hardened Shell: Incoming DMG Modifier -2.3%[+] for 10s (Up to 5 stacks)
Survival
When HP is 50% or lower, grants Pain Suppression
Pain Suppression: Max HP +58.3%[x] for 15s
(Cooldown 30s)
When hit by an enemy, grants Shield Particle Reconfiguration
Shield Particle Reconfiguration: DEF +42.8%[x] and Max Shield +0.5%[x] per 500 DEF for 10s
When triggered, guarantees a Max Shield increase between +12%[x] and +40.5%[x]
(Cooldown 35s)
On receiving a debuff, has a 27% chance to grant Decontamination Protocol
Decontamination Protocol: Removes debuffs for 3s and grants Debuff Immunity for the duration
(Cooldown 300s)

Season

On firearm hit, grants one of the following 3 effects for 15s
Precision Control = Has a 60% chance for Multi-Hit Damage +9.1%[x]
High-Precision Control = Has a 30% chance for Multi-Hit Damage +16%[x]
Hyper-Precision Control = Has a 10% chance for Multi-Hit Damage +20.6%[x] and Multi-Hit Chance +9.4%[+]
(Cooldown 30s)
When using the Exterminator, grants Pinpoint Aim Algorithm
Pinpoint Aim Algorithm: Exterminator's Max Target Detection +2
When changing weapons, removes Pinpoint Aim Algorithm
When the ERASER's Unique Ability triggers to apply Analyze or Degrade, grants Analytic Sensor Augmentation
Analytic Sensor Augmentation: Firearm ATK +10.7%[x] and Reload Time Modifier +16.3%[+] for 10s
When changing weapons, removes Analytic Sensor Augmentation
(Cooldown 20s)
On skill or firearm hit on an enemy, grants Deploy Resonance Device
Deploy Resonance Device: Skill Duration +4.9%[+] for 10s (Cooldown 20s)
On skill or firearm hit on an enemy "marked" by an Ecive Scan while using Descendant Nell, grants External Resonance
External Resonance: Weak Point Damage +10.6%[x] for 10s (Cooldown 15s)
When using skill, grants Quantum Domain
Quantum Domain: Skill Effect Range +0.8%[+] and Skill Power +0.6%[+] (Up to 15 stacks)