
# PST 2025.12.10 (Wed) 23:00 – The patch has been completed. For a smooth gameplay, please log in again after the patch.
Greetings, Descendants!
Here are the details on The First Descendant Patch 1.3.13.
■ Patch Date
- 12.10.2025 (Wed) 23:00 PST
※ The patch schedule and content are subject to change. We will update this notice once the patch will be completed.
■ Platforms
- Steam, XBOX SERIES X│S, PS5
■ Patch Details
- The following patch details will be applied after Patch 1.3.13.
Content Improvements
(1) Content
- Infiltration Operation "Forbidden Sanctuary"
ㄴ The HP of 2 Commanders, "Alternate Hand of Nazeistra" and "Abandoned Fusion Form," will be reduced.
ㄴ The eyes on the front shoulder and back that activate during Phase 2 of the Commander "Abandoned Fusion Form" will be added as Weak Points.
ㄴ When playing 2-4 player Public Operations, the HP of Commanders will be adjusted based on squad size to ease combat difficulty.
(2) Descendants
- Ultimate Yujin's "Battlefield Medic" Modification Module will be improved to allow faster transition to other actions after using "Bonding Amplification."
(3) Events
- The Reward Requirements for some Daily Missions in Albion Winter Preparation will be eased.
ㄴ Winter Battlefield I – Complete Sigma Sector (Any Difficulty) (4 times → 2 times)
ㄴ Winter Battlefield II – Complete Infiltration Operations (Any Difficulty) (4 times → 2 times)
(4) Miscellaneous
- When using a selection box, the maximum number of uses per use will be increased. (10 → 30)
- A Set Effect category will be added to the Detailed Filters for External Components.
ㄴ Set filters to Set Effect to view a list of External Components.
- Search and Detailed Filter functions will be added to Storage.
ㄴ Search for Equipment in Storage or view it by setting the Detailed Filters.
- Due to the Filter function improvements, the Filter settings in the Weapon Inventory will be reset to the defaults.
ㄴ Please reconfigure the Weapon Inventory Filters.
- When using Chat tabs, tabs will be modified to move from left to right.
- When purchasing "Ancestors Module Loot" from the ETA-0 Shop, the required number of "Quality Certified ETA Vouchers" will be reduced. (300 → 150)
- Doors leading to expandable Lounge spaces will display the space name.
Bug Fixes
(1) Descendants
- Yujin/Ultimate Yujin
ㄴ The position of the summoned Drone when using "Hyperreactive Healing Ground" will be adjusted so that it doesn't touch the Descendant's head under normal conditions.
ㄴ An issue where the "Hyper Activity" buff gained from the "Efficient Treatment" effect of the "Proliferating Allergy" Module would stack will be fixed.
- Ultimate Yujin
ㄴ The Descendant details for "Ultimate Yujin" will be updated to reflect information about Yujin's Ultimate Equipment.
ㄴ Line breaks will be applied to the item description of the "Combat Protocol" Module.
ㄴ The "5% HP consumption per second" displayed in the Bio-link Drone tooltip for the "Combat Protocol" Module will no longer be reduced by the Skill Cost stat.
ㆍ There is no change to Skill performance. HP consumption per second is not intended to be reduced by Skill Cost.
- Bunny/Ultimate Bunny
ㄴ An issue where switching to a Melee Weapon after using the "Speed of Light" Skill prevented passing through enemies will be fixed.
- Ajax/Ultimate Ajax
ㄴ An issue where changing Descendants after using the "Hyper Cube" Skill would apply a Weaken Attack debuff to allies inside the Hyper Cube will be fixed.
ㄴ An issue where the effect name for the Void Overload effect in the tooltips of the "Void Explosion: Focus" and "Barrier Charge: Explosion" Modules was not displayed in certain languages will be fixed.
ㄴ An issue where the explosion sound would not play during Void Explosion after using the "Void Explosion: Focus" or "Barrier Charge: Explosion" Modules will be fixed.
ㄴ An issue where the effect range of the Barrier Charge Skill in the "Barrier Charge: Explosion" Module appeared to increase in both horizontal length and vertical height when using Skill Effect Range increase Modules will be fixed.
ㄴ An issue where the ending effect would not appear on certain terrain when using the Barrier Charge Skill from the "Barrier Charge: Explosion" Module in midair will be fixed.
ㄴ An issue where hit effects would only display on 1 enemy when hitting enemies with the Rotating Barrier Skill from the "Mobile Fortress" Module will be fixed.
- Freyna/Ultimate Freyna
ㄴ An issue where the icon for the 2nd Skill, "Defense Mechanism," in the "Contagion" Module was different between Normal Freyna and Ultimate Freyna will be fixed.
- Nell
ㄴ An issue where Nell's Ecive mark would remain visible when monsters disappeared due to Stealth, Teleportation, etc. will be fixed.
(2) Equipment & Modules
- An issue where activating both the Truth effect of the "Enlightened Mage" External Component and the "Battlesuit Efficiency Enhancement" effect of Mutation Cells would remove the first activated effect will be fixed.
- An issue where the Rounds per Magazine increase would not apply when using the "Unique Weapon" Skill after equipping a "Rounds per Magazine Increase" Module on the currently equipped weapon will be fixed.
- An issue where the decimal point in the "Weak Point Damage per Stack" of the "Kuiper Hollow Points" Trigger Module was not displayed will be fixed.
(3) UI & UX
- An issue where the "Give Up" button was not visible in DBNO when killed during Field Missions will be fixed.
- An issue where the Matchmaking screen could not be accessed during Supermassive Receptor Matchmaking or when restarting Matchmaking will be fixed.
- An issue where tooltip scrolling was not displayed for Weekly Bonus Rewards in the Supermassive Receptor will be fixed.
(4) Miscellaneous
- An issue where the shortcut for the "Obtain Advanced Bunny Research Materials" Sub Quest did not match the Quest objective will be fixed.
- An issue where Skins would not apply to Descendants when previewing Bundles containing both Descendants and Skins in the Shop will be fixed.
- An issue where Chat was not blocked within the allowed range for text and voice Chat between cross-platforms will be fixed.
- An issue where interactions were sometimes unavailable in the Lounge will be fixed.
- An issue where it was possible to see outside the Lounge through specific actions upon entering the Lounge will be fixed.
- An issue where equipping Back Attachments/Chest Attachments in Descendant customization from the Lounge was sometimes not immediately reflected will be fixed.
- An issue where Figurines placed in a Diorama in the Lounge were sometimes displayed as not placed will be fixed.
- An issue where damage could occur as a negative value in the Grim Reaper Intercept Battle will be fixed.
Thank you.