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v1.3.6
Alcast
HQ

The Final Masterpiece

Handgun General Rounds Ultimate

Weapon Perk

Masterpiece
Reloading randomly grants one of four Unique Ability effects, which changes in the following order while the effect is active. Exploding Ecstasy causes a Fire Burst at the hit location. Restrained Dispassion causes a Frosty Burst at the hit location and inflicts Frostbite. Pulsing Shock inflicts an Electric shock on nearby targets. Endless Indulgence spawns a Puddle of Indulgence at the hit location and inflicts Poison.
Frostbite
Duration 0.8s
Endless Indulgence
Trigger Rate 50%
Poison
Damage Firearm Damage x 21%
Duration 5s
Damage Interval 0.5s
Pulsing Shock
Damage Firearm Damage x 145%
Trigger Rate 50%
Applied Target 2
Exploding Ecstasy
Range Radius 5.0m
Damage Firearm Damage x 160%
Trigger Rate 50%
Restrained Dispassion
Range Radius 5.0m
Damage Firearm Damage x 145%
Trigger Rate 50%
Puddle of Indulgence
Range Radius 5.0m
Damage Firearm Damage x 9%
Duration 10s
Damage Interval 1s
Weapon Type
Handgun
Rounds Type
General Rounds
Tier
Ultimate

Core Slots

Base Stats

Fire Rate 500
Weak Point Damage 2.11x
Environmental Destruction (Weapon) 1
Effective Range (Drop-off start) 15m
Effective Range (Drop-off end) 35m
ATK Drop-off Modifier 0.3x
Max Range 150m
Hip Fire Accuracy 72.22
Aimed Shot Accuracy 77.77
Rounds per Magazine 20
Load Capacity 20
Reload Time 1.1s
Bullet Cost -1
Sprint Speed 800
Movement Speed 650
Movement Speed While Firing 650
Movement Speed While Aiming 650
Pierce 10%
Impulse 100
Daze Attack Value 2
Firearm Critical Hit Rate 20%
Firearm Critical Hit Damage 2x
Attribute Status Effect Trigger Rate 5.26%
Multi-Hit Damage 0.1x

Firearm ATK

Level
1–100
Level 100
—

Free Augmentation Options

Grade
1–10
Grade 10
—

Available Free Augmentation Cores

Firepower Augmentation Options

Grade
1–10
Grade 10
—

Available Firepower Augmentation Cores

+ all of these cores at lvl I till X

Attribute Augmentation Options

Grade
1–10
Grade 10
—

Available Attribute Augmentation Cores

+ all of these cores at lvl I till X

Tactical Augmentation Options

Grade
1–10
Grade 10
—

Available Tactical Augmentation Cores

+ all of these cores at lvl I till X

Special Augmentation Options

Grade
1–10
Grade 10
—

Available Special Augmentation Cores

+ all of these cores at lvl I till X

Readjustment Options

Grade
1–5
Grade 5
—

Obtained via Research