Descendant
Descendant & Trigger Module
Descendant Modules
Skill, Sub and general Modules
Weapons
All weapon loadouts for this setup
Blue Beetle
Scout Rifle
Lvl
Sprint Speed
Grappling Hook Charge Time Increase Ratio
Reactor & External Components
Reactor, External Components and Item sets
Tingling Mixture Reactor
Reactor
Skill Cooldown
Skill Critical Hit Damage
Hunter Auxiliary Power
Auxiliary Power
Hunter
Max HP
DEF
Max HP
MP Recovery Out of Combat
Enlightened Mage Sensor
Sensor
Enlightened Mage
Max HP
DEF
Max MP
MP Recovery In Combat
Enlightened Mage Memory
Memory
Enlightened Mage
Max HP
DEF
DEF
MP Recovery Modifier
Hunter Processor
Processor
Hunter
Max HP
DEF
Max Shield
Shield Recovery Modifier
Active Sets
Hunter
2/4
- Skill Cooldown -4%
- MP Recovery In Combat 0.12% MP Recovery Out of Combat 1.03% When current MP is at 50% or below, grants Arche Shield (Cooldown 5s) While Arche Shield is active, Firearm ATK -12% When hit, Arche Shield is removed and recovers MP by 30%
Enlightened Mage
2/4
- Skill Power 6%
- Firearm ATK -12% When using a Non-Attribute Skill, grants 1 stacks of Truth (Up to 3 stacks, 15s duration) Truth: At 3 stacks, Non-Attribute Skill Power 84%
Arche tuning
Selected nodes & Mutant Cells
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
5
1
1
1
1
1
1
1
1
5
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
5
1
1
1
1
1
1
1
1
1
1
1
1
5
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
5
1
1
1
1
1
1
1
1
5
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Mutant Cells
Updated
Build by
MagicAttacks